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Intermediate Game Dev

Will ChatGPT and AI tools replace game designers/developers?

Dec 27, 2022
About this tutorial

Are you a game designer or developer worried about the future of your job? ChatGPT, a chatbot powered by artificial intelligence, is making waves in the game industry, but don't worry - it's not here to replace you! In this video, we'll explore how ChatGPT is actually enhancing the skills of game de

Written Guide

This one is a discussion piece rather than a tutorial: with ChatGPT and AI tools everywhere, are game designers and developers about to be replaced? The short answer given here is no, but the longer answer is more useful than the short one.

Game design is a wide specialized field

Before you can answer whether a tool replaces a designer, it helps to be specific about what a designer actually does. The skills named here cover idea generation, basic game mechanics, sound design, art and illustration, 3D modeling, and the feel of the game.

That last one is the giveaway. Feel is not a deliverable you can hand off cleanly. It comes from a deep understanding of both the technical side and the creative side of the game design environment, and it is arrived at by playing your own build over and over and judging it.

Tools are tools

The position taken here is straightforward: ChatGPT and the other AI tools are just that, tools. They are not going to replace human designers anytime soon, so don't throw in the towel yet.

This is worth saying because the panic is doing real damage. People who are just starting out are the most likely to quit over it, and they are the ones with the most runway.

Grow by using them, not around them

The more interesting claim is the second half. Human game designers need to grow, and growing means using these tools rather than avoiding them. They make the job easier in the obvious ways, but the argument here is that they also push your creativity and let you accomplish considerably more than you could alone.

Think about what that means downstream. A solo dev or a small team that can move faster through the mechanical parts of the work has more time left for the parts that actually differentiate a game. That benefits the player, which is the only scoreboard that matters.

Where you land on it

This is genuinely an open question, and the video ends by asking for opinions from both sides of the industry, from AAA game designers and from indie developers who are just starting out. The two groups have very different exposure and are likely to answer differently.

If you're forming your own view, the useful test isn't whether an AI tool can produce something that looks like game content. It's whether it can judge whether that content is good in context, iterate on feel, and decide what to cut. That judgment is still the job.

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