1000 Subs - Winners Announced - Thanks for all Subscribers & Hutong Games helping me reach this goal
Thanks to Alex, the founder of Hutong Games, for donating 3 licenses for Playmaker!! Here are the 3 winners... ► Download Playmaker at https://bit.ly/3dV8JzC ► Download Unity at https://unity.com 🚀 Download Trixel Rocket for free on App Store at: https://apple.co/31s4gzt 👉🏼 To Sign up for em
The channel crossed 1,000 subscribers, and as promised, three Playmaker licenses from Hutong Games went to subscribers in a live drawing. True to form, even the giveaway became a mini tutorial: the winner picker is itself a small Playmaker build, and it is a pattern worth stealing.
The picker setup
The drawing rig is a simple UI with three empty name slots and a button to start the selection. Behind it sits a Playmaker FSM holding an Array variable loaded with the names of everyone who entered to win. That array is the single source of truth for the drawing - every name in, no name twice.
The selection loop
When the button fires, the FSM walks a clean loop. It gets one random name out of the array and stores it as name one, updates the text in the UI with that name, and then removes that name from the array. With the winner locked in, it plays a confetti particle effect, waits four seconds, then deactivates the confetti and loops: random name two, update the UI, remove it, confetti again, and once more for the third name. Three button-driven moments of suspense, no duplicate winners possible.
Why the remove step matters
Pulling each winner out of the array before the next draw is the trick that makes the whole thing fair - a random pick over a shrinking array can never select the same entry twice. The same pattern shows up constantly in game logic: dealing cards without repeats, shuffling level orders, handing out loot from a finite pool. Random plus remove is one of those tiny idioms worth keeping in your Playmaker toolbox.
The winners
With the rig built, the drawing ran live: first winner Yasmin, second Steve, third Stan - each revealed with a burst of confetti. Congratulations to all three, thanks to Hutong Games for providing the Playmaker licenses, and a big thank-you to every subscriber who pushed the channel past 1,000. The tutorials keep coming.
The giveaway itself was a promise kept: three Playmaker licenses from Hutong Games, pledged for the 1,000 subscriber milestone and delivered on camera. And the closing commitment is the same one the channel started with - the tutorials keep coming, so subscribers who did not win still walk away with the thing the licenses are for: learning to build games with Playmaker.





